Alchemy
In the Brewing Tab, you assign players to cauldrons to fill up the big bar. Once filled you can empty it to unlock new bubbles, or just upgrade the cauldron itself. Most bubbles are passive, so you always get their bonus. The large bubbles are active, and must be equipped onto a character to get the bonus.
In the liquid tab, you have cauldrons that gain liquid over time. Assigning a player will speed up liquid gain, and gives your character 2x xp compared to bubble cauldrons. Liquids will stop generating when you fill up a single bar, so remember to spend liquid often!
The vials tab is a collection of special resources! Whenever you find a new resource, drop it on top of the cauldron, and it has a chance to be added! Vials can be upgraded, just tap on them!
In the p2w tab, you can further upgrade most aspects of alchemy using coins from monsters. This includes more attempts at adding new vials and additional xp gain among other things.
Brewing
When you assign a character to a brewing cauldron, the bar will start to fill up. Once the bar fills up you can either try to discover a new bubble, or spend the points towards cauldron upgrades.
Note: There is currently no way to unlock the second and third bubble slot for brewing
Boost
Each brewing cauldron has 4 stats you can upgrade. You need a full bar to do this.
Speed: This increases the speed of the chosen cauldron.
Cost: This reduces the cost of cauldron bubbles.
Luck: This increases the chance to discover new bubbles.
2x Extra: This increases the chance to level up twice (or more at higher level) instead of once when leveling up Speed, Luck, Cost and 2x Extra.
Cauldrons
For bubble calculators, click on one of the cauldrons. Otherwise, see the tables below.
In each cauldron, there are passive and active bubbles. Highlighted names are Active bubbles that need to be equipped, in game you can differentiate them by their size. Active bubbles are also the only ones that do not use roman numerals.
Power Cauldron
[[File:{{{icon}}}.png|48px|link=]] | {{{name}}} |
|
{{{effect}}} |
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Roid Ragin | +x Total STR. 'Total' here means that, for example, a +10% STR bonus from something else wouldn't affect this bonus. | |
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Warriors Rule | All Orange Passive Bubbles give a x higher bonus, but only for your warrior-based classes. | |
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Hearty Diggy | +% mining efficiency per power of 10 max HP that your character has. The perfect bonus for miners with infinite HP! | |
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Wyoming Blood | Multi-Ore mining chance is increased by +x%, and your max Multi-Ore chance is 300% instead of 100%. | |
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Reely Smart | +x% Mining and Fishing EXP gain. Y'know what, I'll even DOUBLE that bonus for whichever skill has the lower level! | |
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Big Meaty Claws | Increases base damage by +x. This bonus also increases based on how much Max HP you have above 250. | |
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Sploosh Sploosh | Multi-Fish fishing chance is increased by +x%, and your max Multi-Fish chance is 300% instead of 100%. | |
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Stronk Tools | The following tools give more skilling Power than normal: Pickaxes and Fishing Rods. | |
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FMJ | +x% more defence from Equipment. Also, +1 base Def per Class LV, up to +x. | |
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Bappity Boppity | +x% critical Damage. Badabing, badaboom! Or in Italian, Babadabinga, babadaboomahh! | |
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Brittley Spears | +x% Total Damage. This multiplies with other damage bonuses, but adds with the other '+% Total Damage' bubbles. | |
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Call Me Bob | +x% Construction EXP Gain. Also gives +% Bug-Fixing speed if your username is LavaFlame2. Actually, better make that +500%... | |
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Carpenter | +x% Build Speed per Construction Level. | |
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Buff Boi Talent | +x Talent Points for EACH tab! Yea, it's amazing right? But it's just for warriors, don't tell the other classes!! | |
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Orange Bargain | The material costs of ALL orange bubbles are x% lower |
Quicc Cauldron
[[File:{{{icon}}}.png|48px|link=]] | {{{name}}} |
|
{{{effect}}} |
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Swift Steppin | +x Total AGI. Probably the lamest of the five stats... err, I mean four, hehe. | |
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Archer or Bust | Green Passive Bonuses, which are the smaller sized ones, give x more bonuses to your archer-based characters. | |
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Hammer Hammer | You can now produce +1 more items at once in the anvil, and your production speed is increased by x%. | |
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Lil Big Damage | +x% Mastery. Mastery is your stat that boosts minimum damage. Just like in Maplest... err, just like how I thought it up myself! | |
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Anvilnomics | Costs for buying Anvil Production Points is reduced by x%. This is just like a tax cut, so remember me as a hero! | |
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Quick Slap | Increases base damage by +x. This bonus also increases based on how much Movement Speed you have above 110%. | |
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Sanic Tools | The following tools give +x% skilling Power than normal: Catching Nets. | |
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Bug² | Multi-Bug catching chance is increased, and your max Multi-Bug chance is 300% instead of 100% | |
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Shaquracy | Your secondary stat (WIS for warrior, STR for archer, AGI for mage) gives +x% more Accuracy than normal. | |
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Cheap Shot | +x% critical Chance, as it increases the chance for your attack to hit the monster's privates, and for the monster to be male. | |
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Bow Jack | +x% Total damage. This multiplies with other damage bonuses, but adds with the other '+x% Total Damage' bubbles. | |
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Call Me Ash | +1 Placeable Trap, and +x% Trapping Efficiency. | |
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Cuz I Catch Em All | x more likely to catch shiny critters when opening a trap. | |
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Fast Boi Talent | +x Talent Points for EACH tab, but just for Archers! Well, and 'that' class, you know who you are! | |
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Green Bargain | The material costs of ALL green bubbles are x% lower |
High-IQ Cauldron
[[File:{{{icon}}}.png|48px|link=]] | {{{name}}} |
|
{{{effect}}} |
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Stable Jenius | +x Total WIS. | |
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Mage is Best | Purple Passive Bonuses, which are the smaller sized ones, give x more bonuses to your mage-based characters. | |
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Hocus Choppus | +x% choppin efficiency per power of 10 max MP that your character has. Super diaper! Err, duper. | |
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Molto Loggo | Multi-Log chop chance is increased by +x%, and your max Multi-Log chance is now 300% instead of 100%. | |
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Noodubble | +x% Choppin' and Alchemy EXP gain. Y'know what, I'll even... actually, never mind. | |
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Name I Guess | Increases base damage by +x. This bonus also increases based on how much Max MP you have above 150. | |
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Le Brain Tools | The following tools give +x% more skilling Power than normal: Hatchets. | |
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Cookin Roadkill | Cranium Cooking lasts x% longer, gives x% more progress per kill, and has a x% lower cooldown. Also +x% increased Alchemy EXP! | |
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Brewstachio | +x% Brew Speed. This a multiplicative bonus, which means its ultra powerful, all the time! Even on Mondays, the worst day! | |
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All for Kill | Attack Talents give +x% higher bonuses to Offline Gains than they normally do. So you might as well just AFK forever, bye! | |
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Matty Stafford | +x% Total damage. This multiplies with other damage bonuses, but adds with the other '+x% Total Damage' bubbles. | |
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Call Me Pope | x Worship Charge rate per hour. Also, x Max Worship Charge! You bouta go super with all that charge... just sayin' | |
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Gospel Leader | +x% Max Charge per 10 Worship levels. I guess you could say this upgrade doesn't come Free of Charge! | |
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Smart Boi Talent | Sorry, mages don't get anything because you're lame.... Ok fine, you can have +x Talent Points for each tab, but I'm not happy about it. | |
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Purple Bargain | The material costs of ALL purple bubbles are x% lower |
Kazam Cauldron
[[File:{{{icon}}}.png|48px|link=]] | {{{name}}} |
|
{{{effect}}} |
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Lotto Skills | +x LUK. Also, this will increase your chances of winning the lottery in real life from 0.0% to 0.000%! I'm not even joking, it's true!! | |
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Droppin Loads | +x% Drop Rate. Thanks to this upgrade, you can get even MORE angry when you keep not getting that rare pet drop from the boss! | |
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Startue EXP | Leveling up a statue resets it's exp bar down to x%, instead of 0%. Staturrific! Yea... the jokes are only gonna go downhill from here lol | |
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Level up Gift | Whenever you level up anything, x% chance to drop a gift! It could be an EXP balloon, a Gem for the gem shop, or something crazy weird! | |
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Prowessary | The Prowess Bonus for every skill is multiplied by x. Prowess is the Efficiency needed to get more qty per drop from resources. | |
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Stamp Tramp | Increases the Max Lv of the 'Toilet Paper Postage' Talent to x. You can unlock this talent by typing 'More like Poopy Pete' near Pete. | |
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Undeveloped Costs | Reduces the material costs of all Alchemy Bubbles by x%. They are just bubbles though, how much could they even cost? 10 dollars? | |
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Da Daily Drip | Increases the Max Cap for every liquid by +x. This bonus also increases based on the combined Alchemy LV of all your characters! | |
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Grind Time | +x% Class EXP. The go-to active bubble for anyone who wants to reach max level faster and finally start playing the game! | |
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LAAARRRRYYYY | Every time you upgrade an Alchemy bubble, there's a x% chance it'll upgrade 2 times, for no extra cost! Two fer one, getter dun! | |
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Cogs For Hands | +x% Cog Production speed. Cogs are great. I really really like cogs. I guess you could say I think they're pretty Coggers... | |
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Sample It | +x% Sample Size when taking samples for the 3d printer. Finally, your statistical analysis will be accurate! | |
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Big Game Hunter | Each time a Giant Monster spawns, the chance for another Giant Monster in that same week goes down by x% less than normal. | |
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Ignore Overdues | +x% Book Checkout speed, thanks to this one little bubble that librarians do NOT want you to know about! | |
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Yellow Bargain | The material costs of ALL yellow bubbles are x% lower |
Liquids
When you assign a character to a liquid cauldron, it will gain increased regeneration speed. Liquids can be used to upgrade alchemy bubbles, vials, buy things in the liquid shop or upgrade the liquid cauldron. Liquid has a cap but this can be increased with various alchemy upgrades.
Note: You can unlock an extra slot per liquid cauldron through the Gem Shop currently. The final slot is not unlockable at this time.
Liquid Shop
The cost of an item will increase each time it is bought. The price of all items except the Talent Point and Small Donation will reset every 24 hours.
Name | Description | Base Cost | Notes | |
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Mediocre Obols | 1 random low-quality Obol. Sure, it'll probably be a crappy bronze Obol, but that's not bad considering you are paying with water! | 10 ![]() |
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Weak UPG Stone | *Slaps roof of car* This bad boy can upgrade so many equipm... wait, how'd a car get in here? Gives 1 random low-quality Upgrade Stone. | 5 ![]() |
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Distilled Water | This Distilled Water was double-purified by running it through thousand of diamonds! So yea, it's just regular water, but more expensive! | 2 ![]() |
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One Measly Gem | 1 Gem. Perfect for buying things in the Gem Shop! Sponsored by LavaFlame2's Gem Shop: 'Come for the items, leave for the prices!' | 5 ![]() |
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Star Book | Gives you a Star-Book! It's always the same one, but it comes with a random Max lv, so keep buying it until you get one with a 100 Lv Max! | 50 ![]() |
Tick Tock Special Talents, Level 4-104 |
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Exp Balloon | A Small Experience Balloon. They give you exp in whatever skill you're currently training! Using them in town will give you EXP in the town skill! | 15 ![]() |
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Small Donation | Your donation helps starving orphan monsters. They asked for food, but beggars can't be choosers! You won't get anything for doing this. | 1 ![]() |
This is used for a quest (need to buy it 4 times). |
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Decent Obols | 1 random low-quality Obol, except this time the 'low' was rated by someone with higher standards, so it's more like medium quality. | 20 ![]() 3 ![]() |
This can give either a bronze or a silver obol |
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Talent Point | Gives a redeemable talent point for the 2nd Talent Tab. Applies to all characters. Also, this item's cost will never reset, never ever ever! | x ![]() y ![]() |
Talent Point Tab 2 |
Distilled Water Costs
Cost and Cumulative Costs of Distilled Water (resets daily)
Purchase# | Cost | Cumulative Cost |
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0 | 1 | 1 |
1 | 1 | 2 |
2 | 2 | 4 |
3 | 3 | 7 |
4 | 4 | 11 |
5 | 5 | 16 |
6 | 7 | 23 |
7 | 9 | 32 |
8 | 12 | 44 |
9 | 17 | 61 |
10 | 23 | 84 |
11 | 32 | 116 |
12 | 44 | 160 |
13 | 60 | 220 |
14 | 82 | 302 |
15 | 112 | 414 |
Mediocre Obols Chance Table
All possible Obols and their drop chance.
Name | Chance | |
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Bronze STR Obol | 18% |
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Bronze AGI Obol | 18% |
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Bronze WIS Obol | 18% |
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Bronze LUK Obol | 10% |
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Bronze Obol of Small Swings | 10% |
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Bronze Obol of Chippin Chops | 19% |
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Bronze Obol of Puny Damage | 7% |
Decent Obols Chance Table
All possible Obols and their drop chance.
Name | Chance | |
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Silver Obol of Little Damage | 2% |
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Bronze STR Obol | 11% |
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Bronze AGI Obol | 11% |
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Bronze WIS Obol | 11% |
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Bronze LUK Obol | 6% |
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Bronze Obol of Finite Fish | 11% |
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Bronze Obol of Few Flies | 11% |
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Silver Obol of Puny Pikes | 4% |
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Silver Obol of Big Bark | 4% |
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Silver Obol of Big Bugs | 3% |
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Silver Obol of Moderate Mining | 4% |
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Silver STR Obol | 4% |
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Silver AGI Obol | 4% |
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Silver WIS Obol | 4% |
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Silver LUK Obol | 1% |
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Bronze Obol of Puny Damage | 9% |
Weak UPG Stone Chance Table
All possible upgrade stones and their drop chance.
Name | Chance | |
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Armor Upgrade Stone G | 4% |
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Weapon Upgrade Stone I | 18% |
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Helmet Upgrade Stone I | 14% |
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Armor Upgrade Stone I | 38% |
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Tool Upgrade Stone I | 26% |
Vials
Each vial is discovered, and subsequently upgraded with, a specific material. Liquid is also used during the upgrade process. Each vial gives a specific bonus. The higher the level of the vial, the better the bonus.
Name | Item | Score+ | Liquid | Description |
---|---|---|---|---|
Copper Corona | ![]() |
1 | +{3%/level} Increases Orange Bubble Cauldron brew speed. | |
Sippy Splinters | ![]() |
10 | +{3%/level} Increases Green Bubble Cauldron brew speed. | |
Mushroom Soup | ![]() |
20 | +{3%/level} Increases Yellow Bubble Cauldron brew speed. | |
Spool Sprite | ![]() |
30 | +{3%/level} Increases Purple Bubble Cauldron brew speed. | |
Barium Mixture | ![]() |
40 | +{3/level} Water Droplet max capacity. Thats the 1st liquid type in Alchemy, btw. | |
Dieter Drenk | ![]() |
40 | Monsters drop +{1%/level} more money. | |
Thumb Pow | ![]() |
50 | When converting Skill EXP into Class EXP using the 'EXP CONVERTER' star talent, you'll get {1%/level} more Class EXP than you usually do. | |
Skinny O Cal | ![]() |
60 | +{2.5%/level} chance to get double points when depositing statues. So like... if you deposit one statue, it might count as one! Or two. | |
Jungle Juice | ![]() |
60 | +{1%/level} liquid regen rate for all liquid cauldrons. Yes, even the secret one! | |
Barley Brew | ![]() |
65 | Alchemy bubble upgrade costs are {1%/level} lower for all bubbles! Even the giraffe bubbles that look strangely like elephants! | |
Anearful | ![]() |
70 | +{2%/level} Card drop rate. Even works offline, just like it always has! What do you mean this used to say something different...? | |
Tea with Pea | ![]() |
75 | +{3/level} Liquid Nitrogen max capacity. Thats the 2nd liquid type in Alchemy, btw. | |
Gold Guzzler | ![]() |
83 | +{1%/level} Shop sell price. | |
Ramificoction | ![]() |
84 | +{1/level} Talent Points for Tab 1. Shout out to that 1 person who'll make it this far without knowing what talents are, you're my hero! | |
Seawater | ![]() |
87 | +{1%/level} chance for 1 kill to count for 2 when trying to open new portals, but only while actively playing. One, two, buckle my shoe. | |
Fly in my Drink | ![]() |
87 | Eww go get me another one, I can't drink this! ...what, why are you looking at me like that? OH right, uh, this gives +{3/level} base Accuracy. | |
Slug SLurp | ![]() |
89 | +{2/level} Post Office Box Points for every character, and easily the best bonus in the game. A box will never abandon you! | |
Mimicraught | ![]() |
90 | +{1%/level} EXP from monsters. Sorry, I know this is a lame bonus. Send me an email if you want me change it to +{1%/level} NPC dialogue talking speed. | |
Tail Time | ![]() |
91 | +{0.5/level} Weapon Power. This is gonna be OP in later worlds I can already tell. | |
Blue Flav | ![]() |
93 | -{3.33%/level} (decaying increase as you raise the level) material cost for stamps. You know how it's hard to increase stamps max levels? Well this kinda makes that a bit less factual! | |
Pickle Jar | ![]() |
99 | +{50%/level} Nothing. Absolutely nothing, now and forever. It's a darn pickle, what were you expecting? | |
Fur Refresher | ![]() |
75 | +{2%/level} higher Shiny Critter chance. This is a multiplier, so +1% from this vial means 1.01x, so 5% shiny chance would go to 5.05%. | |
Sippy Soul | ![]() |
75 | +{1/level} Talent Points for Tab 2. | |
Crab Juice | ![]() |
80 | +{4/level} Starting Points in Worship Tower Defence. | |
Void Vial | ![]() |
80 | +{1%/level} Mining Efficiency. | |
Red Malt | ![]() |
85 | +{1%/level} Refinery Cycle Speed. | |
Ew Gross Gross | ![]() |
86 | +{1%/level} Catching Efficiency. | |
The Spanish Sahara | ![]() |
87 | +{1%/level} Chopping Efficiency. | |
Poison Tincture | ![]() |
95 | +{1%/level} More Critters. | |
Etruscan Lager | ![]() |
88 | +{1%/level} Fishing Efficiency | |
Chonker Chug | ![]() |
90 | +{1%/level} Talent Library Checkout Speed. | |
Bubonic Burp | ![]() |
91 | +{1/level} Cog Inventory spaces. | |
Visible Ink | ![]() |
93 | +{1%/level} Construction Exp gain. | |
Orange Malt | ![]() |
95 | +{1%/level} higher Shiny Critter Chance. | |
Snow Slurry | ![]() |
96 | +{0.5%/level} Printer sample size. | |
Slowergy Drink | ![]() |
97 | +{?%/level} Base Multikill per Multikill Tier for all worlds. | |
Sippy Cup | ![]() |
97 | +{?%/level} Cogs production speed. | |
Bunny Brew | ![]() |
98 | +{1/level} Talent Points for Tab 3. | |
40 40 Purity | ![]() |
98 | +{3/level} Liquid Mercury Droplet max capacity. | |
Spook Pint | ![]() |
99 | +{?%/level} base Giant Monster spawn rate. | |
Goosey Glug | ![]() |
99 | +{?/level} You know I was talking to the goose in the vial and they said they aren't just ready to give you a bonus. |
Vial Upgrades
All vials can be upgraded. Each upgrade changes the color of the vial, and requires a larger amount of the material and liquid to obtain. Vials level 4 or higher count towards the Virile Vials Shaman Talent.
Vial Level | Vial Color | Required Material | Required Liquid | Total Materials | Total Liquid |
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Level 1 | Red | - | - | 0 | 0 |
Level 2 | Orange | 100 | 3 | 100 | 3 |
Level 3 | Yellow | 1,000 | 6 | 1,100 | 9 |
Level 4 | Green | 2,500 | 9 | 3,600 | 18 |
Level 5 | Cyan | 10,000 | 12 | 13,600 | 30 |
Level 6 | Blue | 50,000 | 15 | 63,600 | 45 |
Level 7 | Purple | 100,000 | 18 | 163,600 | 63 |
Level 8 | Silver | 500,000 | 21 | 663,600 | 84 |
Level 9 | Gold | 1,000,000 | 24 | 1,663,600 | 108 |
Level 10 | Aquamarine | 5,000,000 | 27 | 6,663,600 | 135 |
Level 11 | Rose Quartz | 25,000,000 | 30 | ? | ? |
Level 12 | Emerald | 100,000,000 | 33 | ? | ? |
Level 13 | ? | 1,000,000,000 | 36 | ? | ? |
Pay 2 Win
Here you can spend your hard earned coins on various alchemy upgrades.
Brewing Cauldrons
Cauldron Speed: Increases total cauldron speed. Max level: 150 (+2715% Total Cauldron Speed)
New Bubble Chance: Increases the chance to discover new bubbles. Max level: 125 (2.39x New Bubble odds)
Boost Requirements: Reduces the cost of boosting cauldrons. Max level: 100 (Boost reqs 35% lower)
Liquid Cauldrons
Regen Rate: Increases the speed at which the liquid cauldron generates liquid. Max level: 100
Capacity: Increases the max capacity for the liquid cauldron. Max level: 80
The Water Drops cauldron is available from the start.
The Liquid N2 cauldron is unlocked at alchemy level 20.
The Trench H2O cauldron is unlocked at alchemy level 60.
The ??? cauldron is unlocked at alchemy level 120.
Vials
Attempts: Gives more daily attempts for discovering vials. Max level: 15 (18 Attempts)
RNG: Gives higher vial discovery rolls. (Currently does nothing - do not spend money upgrading this.) Max level: 100
Player
Alchemy Speed: Increased alchemy speed per alchemy level. Max level: Your highest alchemy level
Extra EXP: Increased Alchemy experience gain. Max level: Your highest alchemy level
Sigils
Not yet implemented.
Level up Gift
The fourth bubble of the Yellow Cauldron can be equipped on a character. Upon level up of the character or any skill, there is a chance for an item to drop. Essentially you roll between a 1 and 10,000. See below for the droptable.
Type | Name | Chance | Notes |
---|---|---|---|
Helmet | ![]() |
0.03% | Only if above level 30, otherwise chance is 0%. Only source for this item |
Gem | ![]() |
31.97% | Chance is 35% if below level 20, 32% if 21-30, 31.97% if above 30 |
Exp Balloon | ![]() |
4% | If above level 20. If below level 20, the chance is 1% |
Candy | ![]() |
3% | Can roll 100 times per day for candy, otherwise receive a ![]() |
Candy | ![]() |
1% | Can roll 100 times per day for candy, otherwise receive a ![]() |
Candy | ![]() |
0.3% | Can roll 100 times per day for candy, otherwise receive a ![]() |
Candy | ![]() |
0.05% | Can roll 100 times per day for candy, otherwise receive a ![]() |
Candy | ![]() |
0.02% | Can roll 100 times per day for candy, otherwise receive a ![]() |
Fishing | ![]() |
0.73% | If Fishing was leveled |
Statue | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
18.9% | 8 different statue possibilities |
Stamp | ![]() |
0.5% | Only source for this stamp |
Nothing | 1% | If you roll between 6050 and 6150 | |
Upgrade Stone | ![]() |
13.5% | |
Boost Food | ![]() ![]() ![]() |
24.9% | Tier increases every 33 levels (0-33, 34-66, 67+) |
Stamp or Quest Item | ![]() ![]() |
0.1% | Gives Birthday Card or Stamp |
Alchemy Bonuses
Name | Source | Description |
---|---|---|
Cranium Cooking | Shaman Talent | Killing a monster gives x seconds of instant alchemy progress. Lasts for x seconds |
Busy Brewin' | Shaman Talent | Boosts brew speed by +x% for this character. |
Bubble Breakthrough | Shaman Talent | +x% Alchemy EXP. Also, +x% odds of New Bubble when brewing on this player |
Sharing Some Smarts | Shaman Talent | All characters in the same cauldron as this one gain +x% more Alch EXP. |
Potion Package #1 | Post Office (Upgrades) | +x% Brewing Speed |
Potion Package #2 | Post Office (Upgrades) | +x% Alchemy XP |
Potion Package #3 | Post Office (Upgrades) | +x% Cranium Cooking Duration |
Cauldron Statue | Statue | +x% Brew Speed |