Alchemy/Vials: Difference between revisions
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Each vial is discovered, and subsequently upgraded with, a specific material. Liquid is also used during the upgrade process. Each vial gives a specific bonus. The higher the level of the vial, the better the bonus. | Each vial is discovered, and subsequently upgraded with, a specific material. Liquid is also used during the upgrade process. Each vial gives a specific bonus. The higher the level of the vial, the better the bonus. | ||
{{Alchemy/vialshead|Vials}} | {{Alchemy/vialshead|Vials}} | ||
{{Alchemy/vialsrow|Copper Corona|Copper Ore|1|Water Droplets|+{3%/level} Increases Orange Bubble Cauldron brew speed.}} | |||
|Copper Corona | {{Alchemy/vialsrow|Sippy Splinters|Oak Logs|10|Water Droplets|+{3%/level} Increases Green Bubble Cauldron brew speed.}} | ||
{{Alchemy/vialsrow|Mushroom Soup|Spore Cap|20|Water Droplets|+{3%/level} Increases Yellow Bubble Cauldron brew speed.}} | |||
|Sippy Splinters | {{Alchemy/vialsrow|Spool Sprite|Thread|30|Water Droplets|+{3%/level} Increases Purple Bubble Cauldron brew speed.}} | ||
{{Alchemy/vialsrow|Barium Mixture|Copper Bar|40|Water Droplets|+{3/level} Water Droplet max capacity. Thats the 1st liquid type in Alchemy, btw.}} | |||
|Mushroom Soup | {{Alchemy/vialsrow|Dieter Drink|Bean Slices|40|Water Droplets|Monsters drop +{1%/level} more money.}} | ||
{{Alchemy/vialsrow|Skinny 0 Cal|Snake Skin|60|Water Droplets|+{2.5%/level} chance to get double points when depositing statues. So like... if you deposit one statue, it might count as one! Or two. (Note: Applies to whole stack at time (a stack of 6 will count for 12 or 6, no in-between), so deposit individually if you wish to reduce variance.)}} | |||
|Spool Sprite | {{Alchemy/vialsrow|Thumb Pow|Trusty Nails|50|Water Droplets|When converting Skill EXP into Class EXP using the 'EXP CONVERTER' star talent, you'll get {1%/level} more Class EXP than you usually do.}} | ||
{{Alchemy/vialsrow|Jungle Juice|Jungle Logs|60|Water Droplets|+{1%/level} liquid regen rate for all liquid cauldrons. Yes, even the secret one!}} | |||
|Barium Mixture|| | {{Alchemy/vialsrow|Barley Brew|Iron Bar|65|Water Droplets|Alchemy bubble upgrade costs are {1%/level} lower for all bubbles! Even the giraffe bubbles that look strangely like elephants!}} | ||
{{Alchemy/vialsrow|Anearful|Glublin Ear|70|Water Droplets|+{2%/level} Card drop rate. Even works offline, just like it always has! What do you mean this used to say something different...?}} | |||
|Dieter Drink | {{Alchemy/vialsrow|Tea With Pea|Potty Rolls|75|Water Droplets|+{3/level} Liquid Nitrogen max capacity. Thats the 2nd liquid type in Alchemy, btw.}} | ||
{{Alchemy/vialsrow|Gold Guzzle|Gold Ore|83|Water Droplets|+{1%/level} Shop sell price.}} | |||
|Skinny 0 Cal | {{Alchemy/vialsrow|Ramificoction|Bullfrog Horn|84|Water Droplets|+{1/level} Talent Points for Tab 1. Shout out to that 1 person who'll make it this far without knowing what talents are, you're my hero!}} | ||
{{Alchemy/vialsrow|Seawater|Goldfish|87|Water Droplets|+{1%/level} chance for 1 kill to count for 2 when trying to open new portals, but only while actively playing. One, two, buckle my shoe.}} | |||
|Thumb Pow | {{Alchemy/vialsrow|Tail Time|Rats Tail|91|Water Droplets|+{0.5/level} Weapon Power. This is gonna be OP in later worlds I can already tell.}} | ||
{{Alchemy/vialsrow|Fly In My Drink|Fly|87|Water Droplets|Eww go get me another one, I can't drink this! ...what, why are you looking at me like that? OH right, uh, this gives +{3/level} base Accuracy.}} | |||
|Jungle Juice | {{Alchemy/vialsrow|Mimicraught|Megalodon Tooth|90|Water Droplets|+{1%/level} EXP from monsters. Sorry, I know this is a lame bonus. Send me an email if you want me change it to +{1%/level} NPC dialogue talking speed.}} | ||
{{Alchemy/vialsrow|Blue Flav|Platinum Ore|93|Water Droplets|−{3.75%/level} (decaying increase as you raise the level) material cost for stamps. You know how it's hard to increase stamps max levels? Well this kinda makes that a bit less factual!}} | |||
|Barley Brew | {{Alchemy/vialsrow|Slug Slurp|Hermit Can|89|Water Droplets|+{2/level} Post Office Box Points for every character, and easily the best bonus in the game. A box will never abandon you!}} | ||
{{Alchemy/vialsrow|Pickle Jar|BobJoePickle|99|Liquid Nitrogen|+{50%/level} Nothing. Absolutely nothing, now and forever. It's a darn pickle, what were you expecting?}} | |||
|Anearful | {{Alchemy/vialsrow|Fur Refresher|Floof Ploof|75|Liquid Nitrogen|+{2%/level} higher Shiny Critter chance. This is a multiplier, so +1% from this vial means 1.01x, so 5% shiny chance would go to 5.05%.}} | ||
{{Alchemy/vialsrow|Sippy Soul|Forest Soul|75|Liquid Nitrogen|+{1/level} Talent Points for Tab 2.}} | |||
|Tea With Pea| | {{Alchemy/vialsrow|Crab Juice|Crabbo|80|Liquid Nitrogen|+{4/level} Starting Points in Worship Tower Defence.}} | ||
{{Alchemy/vialsrow|Void Vial|Void Ore|80|Liquid Nitrogen|+{1%/level} Mining Efficiency.}} | |||
|Gold Guzzle | {{Alchemy/vialsrow|Red Malt|Redox Salts|85|Liquid Nitrogen|+{1%/level} Refinery Cycle Speed.}} | ||
{{Alchemy/vialsrow|Ew Gross Gross|Mosquisnow|86|Liquid Nitrogen|+{1%/level} Catching Efficiency.}} | |||
|Ramificoction | {{Alchemy/vialsrow|The Spanish Sahara|Tundra Logs|87|Liquid Nitrogen|+{1%/level} Chopping Efficiency.}} | ||
{{Alchemy/vialsrow|Poison Tincture|Poison Froge|95|Liquid Nitrogen|+{3%/level} Eagle Eye Trap-O-Vision gives 3%/Level More Critters. [It will always give less then if you manually collected the traps though.]}} | |||
|Seawater | {{Alchemy/vialsrow|Etruscan Lager|Mamooth Tusk|88|Liquid Nitrogen|+{1%/level} Fishing Efficiency}} | ||
{{Alchemy/vialsrow|Chonker Chug|Dune Soul|90|Liquid Nitrogen|+{1%/level} Talent Library Checkout Speed.}} | |||
|Tail Time | {{Alchemy/vialsrow|Bubonic Burp|Mousey|91|Trench Seawater|+{1/level} Cog Inventory spaces.}} | ||
{{Alchemy/vialsrow|Visible Ink|Pen|93|Trench Seawater|+{1%/level} Construction Exp gain.}} | |||
|Fly In My Drink | {{Alchemy/vialsrow|Orange Malt|Explosive Salts|95|Trench Seawater|+{5%/level} higher Shiny Critter Chance.}} | ||
{{Alchemy/vialsrow|Snow Slurry|Snow Ball|96|Trench Seawater|+{0.5%/level} Printer sample size.}} | |||
|Mimicraught | {{Alchemy/vialsrow|Slowergy Drink|Frigid Soul|97|Trench Seawater|+{1%/level} Base Multikill per Multikill Tier for all worlds.}} | ||
{{Alchemy/vialsrow|Sippy Cup|Sippy Straw|97|Trench Seawater|+{1%/level} Cogs production speed.}} | |||
|Blue Flav|| | {{Alchemy/vialsrow|Bunny Brew|Bunny|98|Trench Seawater|+{1/level} Talent Points for Tab 3.}} | ||
{{Alchemy/vialsrow|40-40 Purity|Contact Lense|98|Trench Seawater|+{1/level} Trench Seawater max capacity. Thats the 3rd liquid type in Alchemy, btw.}} | |||
|Slug Slurp | {{Alchemy/vialsrow|Shaved Ice|Purple Salt|99|Trench Seawater|+{1%/level} base Giant Monster spawn rate.}} | ||
{{Alchemy/vialsrow|Goosey Glug|Honker|99|Trench Seawater|+{1/level} base critter per trap. This is a sHONKingly good bonus, the only one of its kind!}} | |||
|Pickle Jar | {{Alchemy/vialsrow|Ball Pickle Jar|BallJoePickle|99|Trench Seawater|+{25%/level} arcade ball gain rate, and those are balls blessed by Balljoepickle himself, so you know they're extra lucky!}} | ||
{{Alchemy/vialsrow|Capachino|Purple Mush Cap|99|Trench Seawater|+4% Breeding EXP gain}} | |||
|Fur Refresher | {{Alchemy/vialsrow|Donut Drink|Half Eaten Donut|99|Trench Seawater|+5% Chance to breed a new pet. Multiplicative, so +5% here would change a 1 in 100 to 1 in 95 chance.}} | ||
{{Alchemy/vialsrow|Long Island Tea|Sand Shark|99|Trench Seawater|+6% Meal Cooking Speed}} | |||
|Sippy Soul | {{Alchemy/vialsrow|Spook Pint|Squishy Soul|99|Trench Seawater|+5% New Recipe Cooking Speed}} | ||
{{Alchemy/vialsrow|Calcium Carbonate|Tongue Bone|99|Trench Seawater|+11 Starting Worship Pts.}} | |||
|Crab Juice | {{Alchemy/vialsrow|Bloat Draft|Blobfish|99|Trench Seawater|+3% Lab EXP gain}} | ||
{{Alchemy/vialsrow|Choco Milkshake|Crumpled Wrapper|99|Trench Seawater|−6.25% Kitchen Upgrading Cost.}} | |||
|Void Vial | {{Alchemy/vialsrow|Pearl Seltzer|Pealer Shell|99|Trench Seawater|+0.5% All Stats. If you don't know what all stats means by now, you've prolly got bigger problems than not knowing what all stats means.}} | ||
{{Alchemy/vialsrow|Krakenade|Kraken|99|Trench Seawater|+1 Weapon Power}} | |||
|Red Malt| | {{Alchemy/vialsrow|Electrolyte|Condensed Zap|99|Trench Seawater|+2% Pet Team Damage}} | ||
{{Alchemy/vialsrow|Ash Agua|Suggma Ashes|99|Trench Seawater|+ Talent Points for Tab 4}} | |||
|Ew Gross Gross | {{Alchemy/vialsrow|Maple Syrup|Maple Logs|99|Trench Seawater|+3% Divinity EXP. Maple syrup helps me keep calm and meditate with the divine, eh? No wonder those Canadians sure are nice and calm people!}} | ||
{{Alchemy/vialsrow|Hampter Drippy|Hampter|99|Trench Seawater|+3% Sailing EXP gain. Doesn't help level up captains, only yourself. So yea, I'm basically saying you're a crappy captain haha!}} | |||
|The Spanish Sahara | {{Alchemy/vialsrow|Dreadnog|Dreadlo Bar|99|Trench Seawater|+3% Cooking Speed for meals. No, MEALS, not meel, dont cook him!! Stop!! STOP!!!!}} | ||
{{Alchemy/vialsrow|Dusted Drink|Dust Mote|99|Trench Seawater|+3% Gaming EXP. Cool.}} | |||
|Poison Tincture | {{Alchemy/vialsrow|Oj Jooce|Orange Slice|99|Trench Seawater|+3% Sailing Speed. If only there was a way to also lower the minimum sailing time... I'm sure you'll find it eventually...}} | ||
{{Alchemy/vialsrow|Oozie Ooblek|Oozie Soul|99|Trench Seawater|+1% Bits gained in Gaming. Cool.}} | |||
|Etruscan Lager | {{Alchemy/vialsrow|Venison Malt|Mongo Worm Slices|99|Trench Seawater|-2.5% material cost for stamps. Have at it endgamers!}} | ||
|Chonker Chug | |||
|Bubonic Burp | |||
|Visible Ink|| | |||
|Orange Malt | |||
|Snow Slurry | |||
|Slowergy Drink | |||
|Sippy Cup|| | |||
|Bunny Brew | |||
|40-40 Purity | |||
|Shaved Ice | |||
|Goosey Glug|| | |||
|Ball Pickle Jar | |||
|Capachino | |||
|Donut Drink | |||
|Long Island Tea|| | |||
|Spook Pint | |||
|Calcium Carbonate | |||
|Bloat Draft | |||
|Choco Milkshake | |||
|Pearl Seltzer | |||
|Krakenade | |||
|Electrolyte| | |||
|Ash Agua | |||
|Maple Syrup | |||
|Hampter Drippy | |||
|Dreadnog | |||
|Dusted Drink | |||
|Oj Jooce | |||
|Oozie Ooblek|| | |||
|Venison Malt | |||
|} | |} | ||
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|} | |} | ||
<sup>''(?) The code details a 14th value, but the 13th is supposed to be the cap.''</sup> | <sup>''(?) The code details a 14th value, but the 13th is supposed to be the cap.''</sup> | ||
Revision as of 13:01, 1 January 2023
Each vial is discovered, and subsequently upgraded with, a specific material. Liquid is also used during the upgrade process. Each vial gives a specific bonus. The higher the level of the vial, the better the bonus.
Name | Item | Score+ | Liquid | Description |
---|---|---|---|---|
Copper Corona |
Copper Ore | 1 | Water Droplets | +{3%/level} Increases Orange Bubble Cauldron brew speed. |
Sippy Splinters |
Oak Logs | 10 | Water Droplets | +{3%/level} Increases Green Bubble Cauldron brew speed. |
Mushroom Soup |
Spore Cap | 20 | Water Droplets | +{3%/level} Increases Yellow Bubble Cauldron brew speed. |
Spool Sprite |
Thread | 30 | Water Droplets | +{3%/level} Increases Purple Bubble Cauldron brew speed. |
Barium Mixture |
Copper Bar | 40 | Water Droplets | +{3/level} Water Droplet max capacity. Thats the 1st liquid type in Alchemy, btw. |
Dieter Drink |
Bean Slices | 40 | Water Droplets | Monsters drop +{1%/level} more money. |
Skinny 0 Cal |
Snake Skin | 60 | Water Droplets | +{2.5%/level} chance to get double points when depositing statues. So like... if you deposit one statue, it might count as one! Or two. (Note: Applies to whole stack at time (a stack of 6 will count for 12 or 6, no in-between), so deposit individually if you wish to reduce variance.) |
Thumb Pow |
Trusty Nails | 50 | Water Droplets | When converting Skill EXP into Class EXP using the 'EXP CONVERTER' star talent, you'll get {1%/level} more Class EXP than you usually do. |
Jungle Juice |
Jungle Logs | 60 | Water Droplets | +{1%/level} liquid regen rate for all liquid cauldrons. Yes, even the secret one! |
Barley Brew |
Iron Bar | 65 | Water Droplets | Alchemy bubble upgrade costs are {1%/level} lower for all bubbles! Even the giraffe bubbles that look strangely like elephants! |
Anearful |
Glublin Ear | 70 | Water Droplets | +{2%/level} Card drop rate. Even works offline, just like it always has! What do you mean this used to say something different...? |
Tea With Pea |
Potty Rolls | 75 | Water Droplets | +{3/level} Liquid Nitrogen max capacity. Thats the 2nd liquid type in Alchemy, btw. |
Gold Guzzle |
Gold Ore | 83 | Water Droplets | +{1%/level} Shop sell price. |
Ramificoction |
Bullfrog Horn | 84 | Water Droplets | +{1/level} Talent Points for Tab 1. Shout out to that 1 person who'll make it this far without knowing what talents are, you're my hero! |
Seawater |
Goldfish | 87 | Water Droplets | +{1%/level} chance for 1 kill to count for 2 when trying to open new portals, but only while actively playing. One, two, buckle my shoe. |
Tail Time |
Rats Tail | 91 | Water Droplets | +{0.5/level} Weapon Power. This is gonna be OP in later worlds I can already tell. |
Fly In My Drink |
Fly | 87 | Water Droplets | Eww go get me another one, I can't drink this! ...what, why are you looking at me like that? OH right, uh, this gives +{3/level} base Accuracy. |
Mimicraught |
Megalodon Tooth | 90 | Water Droplets | +{1%/level} EXP from monsters. Sorry, I know this is a lame bonus. Send me an email if you want me change it to +{1%/level} NPC dialogue talking speed. |
Blue Flav |
Platinum Ore | 93 | Water Droplets | −{3.75%/level} (decaying increase as you raise the level) material cost for stamps. You know how it's hard to increase stamps max levels? Well this kinda makes that a bit less factual! |
Slug Slurp |
Hermit Can | 89 | Water Droplets | +{2/level} Post Office Box Points for every character, and easily the best bonus in the game. A box will never abandon you! |
Pickle Jar |
BobJoePickle | 99 | Liquid Nitrogen | +{50%/level} Nothing. Absolutely nothing, now and forever. It's a darn pickle, what were you expecting? |
Fur Refresher |
Floof Ploof | 75 | Liquid Nitrogen | +{2%/level} higher Shiny Critter chance. This is a multiplier, so +1% from this vial means 1.01x, so 5% shiny chance would go to 5.05%. |
Sippy Soul |
Forest Soul | 75 | Liquid Nitrogen | +{1/level} Talent Points for Tab 2. |
Crab Juice |
Crabbo | 80 | Liquid Nitrogen | +{4/level} Starting Points in Worship Tower Defence. |
Void Vial |
Void Ore | 80 | Liquid Nitrogen | +{1%/level} Mining Efficiency. |
Red Malt |
Redox Salts | 85 | Liquid Nitrogen | +{1%/level} Refinery Cycle Speed. |
Ew Gross Gross |
Mosquisnow | 86 | Liquid Nitrogen | +{1%/level} Catching Efficiency. |
The Spanish Sahara |
Tundra Logs | 87 | Liquid Nitrogen | +{1%/level} Chopping Efficiency. |
Poison Tincture |
Poison Froge | 95 | Liquid Nitrogen | +{3%/level} Eagle Eye Trap-O-Vision gives 3%/Level More Critters. [It will always give less then if you manually collected the traps though.] |
Etruscan Lager |
Mamooth Tusk | 88 | Liquid Nitrogen | +{1%/level} Fishing Efficiency |
Chonker Chug |
Dune Soul | 90 | Liquid Nitrogen | +{1%/level} Talent Library Checkout Speed. |
Bubonic Burp |
Mousey | 91 | Trench Seawater | +{1/level} Cog Inventory spaces. |
Visible Ink |
Pen | 93 | Trench Seawater | +{1%/level} Construction Exp gain. |
Orange Malt |
Explosive Salts | 95 | Trench Seawater | +{5%/level} higher Shiny Critter Chance. |
Snow Slurry |
Snow Ball | 96 | Trench Seawater | +{0.5%/level} Printer sample size. |
Slowergy Drink |
Frigid Soul | 97 | Trench Seawater | +{1%/level} Base Multikill per Multikill Tier for all worlds. |
Sippy Cup |
Sippy Straw | 97 | Trench Seawater | +{1%/level} Cogs production speed. |
Bunny Brew |
Bunny | 98 | Trench Seawater | +{1/level} Talent Points for Tab 3. |
40-40 Purity |
Contact Lense | 98 | Trench Seawater | +{1/level} Trench Seawater max capacity. Thats the 3rd liquid type in Alchemy, btw. |
Shaved Ice |
Purple Salt | 99 | Trench Seawater | +{1%/level} base Giant Monster spawn rate. |
Goosey Glug |
Honker | 99 | Trench Seawater | +{1/level} base critter per trap. This is a sHONKingly good bonus, the only one of its kind! |
Ball Pickle Jar |
BallJoePickle | 99 | Trench Seawater | +{25%/level} arcade ball gain rate, and those are balls blessed by Balljoepickle himself, so you know they're extra lucky! |
Capachino |
Purple Mush Cap | 99 | Trench Seawater | +4% Breeding EXP gain |
Donut Drink |
Half Eaten Donut | 99 | Trench Seawater | +5% Chance to breed a new pet. Multiplicative, so +5% here would change a 1 in 100 to 1 in 95 chance. |
Long Island Tea |
Sand Shark | 99 | Trench Seawater | +6% Meal Cooking Speed |
Spook Pint |
Squishy Soul | 99 | Trench Seawater | +5% New Recipe Cooking Speed |
Calcium Carbonate |
Tongue Bone | 99 | Trench Seawater | +11 Starting Worship Pts. |
Bloat Draft |
Blobfish | 99 | Trench Seawater | +3% Lab EXP gain |
Choco Milkshake |
Crumpled Wrapper | 99 | Trench Seawater | −6.25% Kitchen Upgrading Cost. |
Pearl Seltzer |
Pealer Shell | 99 | Trench Seawater | +0.5% All Stats. If you don't know what all stats means by now, you've prolly got bigger problems than not knowing what all stats means. |
Krakenade |
Kraken | 99 | Trench Seawater | +1 Weapon Power |
Electrolyte |
Condensed Zap | 99 | Trench Seawater | +2% Pet Team Damage |
Ash Agua |
Suggma Ashes | 99 | Trench Seawater | + Talent Points for Tab 4 |
Maple Syrup |
Maple Logs | 99 | Trench Seawater | +3% Divinity EXP. Maple syrup helps me keep calm and meditate with the divine, eh? No wonder those Canadians sure are nice and calm people! |
Hampter Drippy |
Hampter | 99 | Trench Seawater | +3% Sailing EXP gain. Doesn't help level up captains, only yourself. So yea, I'm basically saying you're a crappy captain haha! |
Dreadnog |
Dreadlo Bar | 99 | Trench Seawater | +3% Cooking Speed for meals. No, MEALS, not meel, dont cook him!! Stop!! STOP!!!! |
Dusted Drink |
Dust Mote | 99 | Trench Seawater | +3% Gaming EXP. Cool. |
Oj Jooce |
Orange Slice | 99 | Trench Seawater | +3% Sailing Speed. If only there was a way to also lower the minimum sailing time... I'm sure you'll find it eventually... |
Oozie Ooblek |
Oozie Soul | 99 | Trench Seawater | +1% Bits gained in Gaming. Cool. |
Venison Malt |
Mongo Worm Slices | 99 | Trench Seawater | -2.5% material cost for stamps. Have at it endgamers! |
Vial Upgrades
All vials can be upgraded. Each upgrade changes the color of the vial, and requires a larger amount of the material and liquid to obtain. Vials level 4 or higher count towards the Virile Vials Shaman Talent.
Vial Level | Vial Color | Required Material | Required Liquid | Total Materials | Total Liquid |
---|---|---|---|---|---|
Level 1 | Red | - | - | 0 | 0 |
Level 2 | Orange | 100 | 3 | 100 | 3 |
Level 3 | Yellow | 1,000 | 6 | 1,100 | 9 |
Level 4 | Green | 2,500 | 9 | 3,600 | 18 |
Level 5 | Cyan | 10,000 | 12 | 13,600 | 30 |
Level 6 | Blue | 50,000 | 15 | 63,600 | 45 |
Level 7 | Purple | 100,000 | 18 | 163,600 | 63 |
Level 8 | Silver | 500,000 | 21 | 663,600 | 84 |
Level 9 | Gold | 1,000,000 | 24 | 1,663,600 | 108 |
Level 10 | Aquamarine | 5,000,000 | 27 | 6,663,600 | 135 |
Level 11 | Rose Quartz | 25,000,000 | 30 | 31,663,600 | 165 |
Level 12 | Emerald | 100,000,000 | 33 | 131,663,600 | 198 |
Level 13 | Royal Rhodonite | 1,000,000,000 | 36 | 1,131,663,600 | 234 |
Level 14(?) | No vial color currently | 50,000,000,000 | 39 | 51,131,663,601 | 273 |
(?) The code details a 14th value, but the 13th is supposed to be the cap.